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Destiny 2 osiris6/21/2023 Most of the expansion’s story and content take place on Mercury, a planet the Vex completely overhauled, and a place in the solar system Destiny has only lightly tread so far.Ĭurse of Osiris is a blast from Destiny‘s past. They assimilate entire worlds (and peoples) to turn them into additional robots, they’re inscrutable and unknowable, and they’ve mastered time travel.įighting these time-traveling robots is Osiris, a legendary Guardian hero, who was exiled in disgrace, partially for being too much of a doomsayer about time-traveling robots. As Destiny 2‘s enemies and characters go, the Vex, a hivemind race of robots, are some probably the most interesting. The world’s most boring time travelĬurse of Osiris concerns the Vex, one of Destiny‘s groups of alien enemies. Despite Bungie’s use of epic musical hooks, celebrity voice actors, and well-produced cutscenes, the actual experience of playing the latest addition to Destiny 2 is ho-hum at best.įor players who might have fallen out of Destiny 2 in the three months since it was released, Curse of Osiris offers little reason jump back in. It’s short, small, and repetitive - the kind of content that would feel right at home in the first year of the original Destiny. By contrast, Curse of Osiris, the first expansion for Destiny 2, feels a big step back.Ĭurse of Osiris is a blast from Destiny‘s past, dredging up some of the worst problems from the game’s early days. It wasn’t perfect, but it was a step forward. As we said in our review, Destiny 2 was Destiny as it should have been, made with the benefit of the lessons Bungie had learned from three years of expansions, community interactions, and updates. When Destiny 2 came out in September, it felt like an extension of the original Destiny one that showed developer Bungie figured out how to bring its original concept to life. Some new weapon quests feel like busywork 22.The Infinite Forest is a missed opportunity Well, actually, we know exactly when Savathun is going to pop back up: when Bungie launches Destiny 2: The Witch Queen on Feb. Osiris is back in the care of his partner, Saint-14 Mara has Savathun’s worm Uldren/Crow is still off working with Caiatl and nobody knows when Savathun will return. Savathun escapes into the ether, leaving behind the real Osiris.Īnd that’s where the mission - and Season of the Lost - ends. After taking the champion down, Mara and her brood extract the worm and crack open Savathun’s cocoon. Players battle against the Astral Alignment bosses for the final time before facing another champion of Xivu Arath - Oryx and Savathun’s other sister. The Techeuns start their magic and Saint-14 pops a Titan Bubble in the middle of the room. After battling Hive across the bridge, players enter Mara’s spire to help with the ritual. After players align the beacon, Mara teleports them to the recently constructed Dreaming City bridge. After waiting months, the new mission finally appeared on the Director.Įxorcism is a six-player matchmade mission and sends players into the Blind Well, much like the seasonal Astral Alignment. Throughout the first few months of the season, before Bungie’s 30th Anniversary Pack, players helped rescue Techeun witches so that Mara could exorcise Savathun’s worm. If they would help her be free of her worm - the Darkness manifested in the hive, which gives them power but will consume them if they stray from their specific path - she would give the real Osiris back to the Tower. After revealing her identity, she trapped herself in a great cocoon and struck a bargain with the player Guardian, Crow, Saint-14, the Vanguard, and Queen Mara Sov. Season of the Lost started with a big reveal: Savathun, queen of lies and sister to Oryx the Taken King, had been impersonating the Guardian Osiris for nearly a year. The mission - something players have been waiting and watching for for months - is called Exorcism, and sets Savathun’s story in motion. With just a week to go until Destiny 2’s new Witch Queen expansion, Bungie has launched a new mission in its MMO.
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